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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
31 lines
626 B
C#
31 lines
626 B
C#
namespace Sandbox;
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partial class Model
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{
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/// <summary>
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/// List of sequence names this model has.
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/// </summary>
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internal IReadOnlyList<string> SequenceNames => _sequenceNames ??= GetSequenceNames();
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private List<string> _sequenceNames;
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private List<string> GetSequenceNames()
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{
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var list = NativeEngine.CUtlVectorString.Create( 4, 4 );
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native.GetSequenceNames( list );
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var names = new List<string>();
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for ( int i = 0; i < list.Count(); i++ )
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{
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var name = list.Element( i );
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if ( string.IsNullOrWhiteSpace( name ) )
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continue;
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names.Add( name );
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}
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list.DeleteThis();
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return names;
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}
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}
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