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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
20 lines
460 B
C#
20 lines
460 B
C#
namespace Sandbox.Network;
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internal partial class NetworkSystem
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{
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internal Connection Connection { get; private set; }
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public bool IsClient => !IsHost;
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/// <summary>
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/// True if we're currently connecting to the server. We're not yet spawned etc.
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/// </summary>
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public bool IsConnecting => Connection?.IsConnecting ?? false;
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internal void Connect( Connection connection )
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{
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Connection = connection;
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Connection.InitializeSystem( this );
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}
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}
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