mirror of
https://github.com/Facepunch/sbox-public.git
synced 2026-04-18 05:17:53 -04:00
This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
25 lines
1.0 KiB
C#
25 lines
1.0 KiB
C#
using System.Reflection;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
|
|
// General Information about an assembly is controlled through the following
|
|
// set of attributes. Change these attribute values to modify the information
|
|
// associated with an assembly.
|
|
[assembly: AssemblyConfiguration( "" )]
|
|
[assembly: AssemblyCompany( "" )]
|
|
[assembly: AssemblyProduct( "Sandbox.Hotload" )]
|
|
[assembly: AssemblyTrademark( "" )]
|
|
|
|
// Setting ComVisible to false makes the types in this assembly not visible
|
|
// to COM components. If you need to access a type in this assembly from
|
|
// COM, set the ComVisible attribute to true on that type.
|
|
[assembly: ComVisible( false )]
|
|
|
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
[assembly: Guid( "4a73d772-a4f4-4edf-9952-695f59397253" )]
|
|
|
|
[assembly: InternalsVisibleTo( "Sandbox.Test" )]
|
|
[assembly: InternalsVisibleTo( "Sandbox.Test.Before" )]
|
|
[assembly: InternalsVisibleTo( "Sandbox.Test.After" )]
|
|
[assembly: InternalsVisibleTo( "Sandbox.Compiling.Test" )]
|