Files
sbox-public/engine/Sandbox.Hotload/Properties/AssemblyInfo.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

25 lines
1.0 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyConfiguration( "" )]
[assembly: AssemblyCompany( "" )]
[assembly: AssemblyProduct( "Sandbox.Hotload" )]
[assembly: AssemblyTrademark( "" )]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible( false )]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid( "4a73d772-a4f4-4edf-9952-695f59397253" )]
[assembly: InternalsVisibleTo( "Sandbox.Test" )]
[assembly: InternalsVisibleTo( "Sandbox.Test.Before" )]
[assembly: InternalsVisibleTo( "Sandbox.Test.After" )]
[assembly: InternalsVisibleTo( "Sandbox.Compiling.Test" )]