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https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
67 lines
1.5 KiB
C#
67 lines
1.5 KiB
C#
namespace Sandbox.UI;
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/// <summary>
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/// A CSS rule - ie ".chin { width: 100%; height: 100%; }"
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/// </summary>
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public interface IStyleBlock
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{
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/// <summary>
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/// The filename of the file containing this style block (or null if none)
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/// </summary>
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public string FileName { get; }
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/// <summary>
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/// The absolute on disk filename for this style block (or null if not on disk)
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/// </summary>
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public string AbsolutePath { get; }
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/// <summary>
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/// The line in the file containing this style block
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/// </summary>
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public int FileLine { get; }
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/// <summary>
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/// A list of selectors
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/// </summary>
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public IEnumerable<string> SelectorStrings { get; }
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/// <summary>
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/// Get the list of raw style values
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/// </summary>
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public List<StyleProperty> GetRawValues();
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/// <summary>
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/// Update a raw style value
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/// </summary>
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public bool SetRawValue( string key, string value, string originalValue = null );
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public struct StyleProperty
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{
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/// <summary>
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/// Name of the property, ie "color" or "width"
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Current value of the property (which is being rendered)
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/// </summary>
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public string Value { get; set; }
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/// <summary>
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/// The value that was loaded from the .scss file
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/// </summary>
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public string OriginalValue { get; set; }
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/// <summary>
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/// The line in the file containing this value
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/// </summary>
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public int Line { get; set; }
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/// <summary>
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/// If parsing this property was successful or failed
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/// </summary>
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public bool IsValid { get; set; }
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}
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}
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