Files
sbox-public/engine/Sandbox.Test/System/Math/Vector2Test.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

164 lines
3.1 KiB
C#

using System;
namespace TestSystem.Math;
[TestClass]
public class Vector2Test
{
[TestMethod]
public void Parse()
{
{
Vector2 v = Vector2.Parse( "1.1,2.1" );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Vector2 v = Vector2.Parse( "1.1, 2.1" );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Vector2 v = Vector2.Parse( "1.1 2.1" );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
}
[TestMethod]
public void TryParse()
{
{
Assert.IsTrue( Vector2.TryParse( "1.1,2.1", out var v ) );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Assert.IsTrue( Vector2.TryParse( "1.1, 2.1", out var v ) );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Assert.IsTrue( Vector2.TryParse( "1.1 2.1", out var v ) );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Assert.IsFalse( Vector3.TryParse( "1", out _ ) );
Assert.IsFalse( Vector3.TryParse( "abcdef", out _ ) );
Assert.IsFalse( Vector3.TryParse( "1.1, 2.2", out _ ) );
}
}
[TestMethod]
public void ParseJson()
{
{
Vector2 v = System.Text.Json.JsonSerializer.Deserialize<Vector2>( "\"1.1, 2.1\"" );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
{
Vector2 v = System.Text.Json.JsonSerializer.Deserialize<Vector2>( "[ 1.1, 2.1 ]" );
Assert.AreEqual( v.x, 1.1f );
Assert.AreEqual( v.y, 2.1f );
}
}
[TestMethod]
public void AddClamped()
{
{
Vector3 v = new Vector3( 1, 1, 1 );
v = v.AddClamped( new Vector3( 0, 1, 0 ), 5.0f );
Assert.AreEqual( v, new Vector3( 1, 2, 1 ) );
v = v.AddClamped( new Vector3( 0, 2, 0 ), 5.0f );
Assert.AreEqual( v, new Vector3( 1, 4, 1 ) );
v = v.AddClamped( new Vector3( 0, 2, 0 ), 5.0f );
Assert.AreEqual( v, new Vector3( 1, 5, 1 ) );
}
}
[TestMethod]
public void Degrees()
{
{
var d = new Vector2( 0, -1 ).Degrees;
Assert.AreEqual( 0.0f, MathF.Round( d ) );
}
{
var d = new Vector2( 0, -100 ).Degrees;
Assert.AreEqual( 0.0f, MathF.Round( d ) );
}
{
var d = new Vector2( 0, 1 ).Degrees;
Assert.AreEqual( 180.0f, MathF.Round( d ) );
}
{
var d = new Vector2( 0, 100 ).Degrees;
Assert.AreEqual( 180.0f, MathF.Round( d ) );
}
{
var d = new Vector2( 1, 0 ).Degrees;
Assert.AreEqual( 90.0f, MathF.Round( d ) );
}
{
var d = new Vector2( -1, 0 ).Degrees;
Assert.AreEqual( 270.0f, MathF.Round( d ) );
}
{
var d = new Vector2( 1, -1 ).Degrees;
Assert.AreEqual( 45.0f, MathF.Round( d ) );
}
}
[TestMethod]
public void FromDegrees()
{
{
var v = Vector2.FromDegrees( 0 );
Assert.AreEqual( new Vector2( 0, -1 ).ToString(), v.ToString() );
}
{
var v = Vector2.FromDegrees( 90 );
Assert.AreEqual( new Vector2( 1, 0 ).ToString(), v.ToString() );
}
{
var v = Vector2.FromDegrees( 180 );
Assert.AreEqual( new Vector2( 0, 1 ).ToString(), v.ToString() );
}
{
var v = Vector2.FromDegrees( 270 );
Assert.AreEqual( new Vector2( -1, 0 ).ToString(), v.ToString() );
}
}
}