Files
sbox-public/engine/Sandbox.Tools/MapEditor/HammerMainWindow.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

105 lines
4.1 KiB
C#

using Native;
using System;
using System.Diagnostics;
namespace Editor.MapEditor;
/// <summary>
/// This is our CQHammerMainWnd
/// </summary>
public partial class HammerMainWindow : DockWindow
{
Native.CQHammerMainWnd _nativeHammerWindow;
internal HammerMainWindow( Native.CQHammerMainWnd ptr ) : base( ptr )
{
_nativeHammerWindow = ptr;
Hammer.Window = this;
}
internal void WindowInit()
{
Size = new( 1580, 900 );
DockAttribute.RegisterWindow( "Hammer", this );
// All dock widgets
_nativeHammerWindow.CreateEverything();
// Main menu bar and populate it, then do our managed menu
_nativeHammerWindow.CreateMenus();
MenuAttribute.RegisterMenuBar( "Hammer", MenuBar );
// Shows some tool bars... ?
_nativeHammerWindow.SetupDefaultLayout();
// Saves & loads layout and shit
StateCookie = "SboxHammer";
DockManager.Update();
// Set the focus back to the main window so it isn't on some random widget which will eat key bindings.
Focus();
SetWindowIcon( "hammer/appicon.png" );
}
internal void CreateDynamicViewMenu( QMenu nativeMenu )
{
CreateDynamicViewMenu( new Menu( nativeMenu ) );
}
protected override void RestoreDefaultDockLayout()
{
var defaultLayout = "{\"floatingWindows\":[],\"mainWrapper\":{\"geometry\":\"AdnQywADAAAAAAAAAAAAAAAACcoAAAUHAAAAAAAAAAAAAAnKAAAFBwAAAAAAAAAACgAAAAAAAAAAAAAACcoAAAUH\",\"splitter\":{\"items\":[{\"items\":[{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"\",\"name\":\"Tool Properties\"}],\"type\":\"area\"},{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"\",\"name\":\"Active Material\"}],\"type\":\"area\"}],\"state\":\"AAAA/wAAAAEAAAACAAABaAAAAH8A/////wEAAAACAA==\",\"type\":\"splitter\"},{\"items\":[{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"\",\"name\":\"Map View\"}],\"type\":\"area\"},{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"HammerAssetBrowser\",\"name\":\"Asset Browser\"},{\"data\":null,\"managedType\":\"HammerCloudBrowser\",\"name\":\"Cloud Browser\"}],\"type\":\"area\"}],\"state\":\"AAAA/wAAAAEAAAACAAADsQAAAfYA/////wEAAAACAA==\",\"type\":\"splitter\"},{\"items\":[{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"\",\"name\":\"Outliner\"},{\"data\":null,\"managedType\":\"\",\"name\":\"Selection Sets\"}],\"type\":\"area\"},{\"currentIndex\":0,\"objects\":[{\"data\":null,\"managedType\":\"\",\"name\":\"Object Properties\"}],\"type\":\"area\"}],\"state\":\"AAAA/wAAAAEAAAACAAAA8AAAAPAA/////wEAAAACAA==\",\"type\":\"splitter\"}],\"state\":\"AAAA/wAAAAEAAAADAAABYgAABFMAAAFqAP////8BAAAAAQA=\",\"type\":\"splitter\"}},\"toolWindowManagerStateFormat\":1}";
DockManager.State = defaultLayout;
}
/// <summary>
/// Lets Hammer register its dock widgets with our DockManager
/// </summary>
internal void AddNativeDock( string name, string icon, IntPtr sibling, IntPtr window, DockArea dockArea = DockArea.Left, DockManager.DockProperty properties = default, float split = 0.5f )
{
var siblingWidget = sibling != default ? new Widget( sibling ) : null;
var windowWidget = window != default ? new Widget( window ) : null;
// Never delete these, Hammer will go fucking mental
properties |= DockManager.DockProperty.HideOnClose;
windowWidget.WindowTitle = name;
windowWidget.Name = name;
windowWidget.SetWindowIcon( icon );
DockManager.RegisterDockType( name, icon, () => throw new UnreachableException( $"{windowWidget} shouldn't have ever been deleted" ), false );
DockManager.AddDock( siblingWidget, windowWidget, dockArea, properties, split );
}
internal void ToggleAssetBrowser()
{
DockManager.SetDockState( "Asset Browser", !DockManager.IsDockOpen( "Asset Browser" ) );
}
internal void ToggleFullscreenLayout( bool fullscreen )
{
if ( fullscreen )
{
SaveToStateCookie();
foreach ( var dock in DockManager.DockTypes )
{
if ( dock.Title == "Map View" ) continue;
DockManager.SetDockState( dock.Title, false );
}
}
else
{
RestoreFromStateCookie();
}
}
internal static uint InitHammerMainWindow( Native.CQHammerMainWnd ptr )
{
var win = new HammerMainWindow( ptr );
return InteropSystem.GetAddress( win, true );
}
}