Files
sbox-public/engine/Sandbox.Tools/ModelEditor/ModelDoc.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

33 lines
628 B
C#

using Native;
using NativeModelDoc;
namespace Editor.ModelEditor;
public static partial class ModelDoc
{
static CModelDocEditorApp? App;
public static bool Open => App != null;
public static Asset ModelAsset => Open ? AssetSystem.FindByPath( App?.GetSessionModel() ) : null;
internal static void Init( CModelDocEditorApp app )
{
App = app;
}
[Event( "tools.gamedata.refresh" )]
internal static void RefreshGameData()
{
if ( App?.IsValid == true )
{
App?.RefreshGameData();
}
}
internal static void OnToolsMenu( QMenu qmenu )
{
EditorEvent.Run( "modeldoc.menu.tools", new Menu( qmenu ) );
}
}