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sbox-public/engine/ThirdParty/Topten.RichTextKit/TextAlignment.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

46 lines
1.3 KiB
C#

// RichTextKit
// Copyright © 2019-2020 Topten Software. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this product except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
namespace Topten.RichTextKit
{
/// <summary>
/// Species the alignment of text within a text block
/// </summary>
public enum TextAlignment
{
/// <summary>
/// Use base direction of the text block.
/// </summary>
Auto,
/// <summary>
/// Left-aligns text to a x-coord of 0.
/// </summary>
Left,
/// <summary>
/// Center aligns text between 0 and <see cref="TextBlock.MaxWidth"/> unless not
/// specified in which case it uses the widest line in the text block.
/// </summary>
Center,
/// <summary>
/// Right aligns text <see cref="TextBlock.MaxWidth"/> unless not
/// specified in which case it right aligns to the widest line in the text block.
/// </summary>
Right,
}
}