Files
sbox-public/engine/ThirdParty/Topten.RichTextKit/Utils/ArrayEnumerator.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

70 lines
1.4 KiB
C#

// RichTextKit
// Copyright © 2019-2020 Topten Software. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this product except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace Topten.RichTextKit
{
class ArraySliceEnumerator<T> : IEnumerator<T>, IEnumerator
{
public ArraySliceEnumerator( T[] arr, int start, int length )
{
_arr = arr;
_start = start;
_end = start + length;
_current = _start - 1;
}
T[] _arr;
int _start;
int _end;
int _current;
public T Current
{
get
{
if ( _current < _end )
return _arr[_current];
else
return default( T );
}
}
object IEnumerator.Current => Current;
public bool MoveNext()
{
if ( _current < _end )
_current++;
return _current < _end;
}
public void Reset()
{
_current = _start - 1;
}
public void Dispose()
{
}
}
}