mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
28 lines
1.0 KiB
XML
28 lines
1.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<NoWarn>1701;1702;1591;NETSDK1138</NoWarn>
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<OutputPath>bin</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
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<IsPublishable>false</IsPublishable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="5.0.0-2.final" />
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.12.0-beta1.25218.8">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Sandbox.Generator\Sandbox.Generator.csproj" />
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<ProjectReference Include="..\..\Sandbox.System\Sandbox.System.csproj" />
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</ItemGroup>
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</Project>
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