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sbox-public/game/addons/tools/Code/Scene/ComponentSelector/ComponentTemplate.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

20 lines
599 B
C#

namespace Editor;
public abstract class ComponentTemplate
{
public virtual string NameFilter => "Cs File (*.cs)";
public virtual string Suffix => ".cs";
public virtual string DefaultDirectory => Project.Current.GetCodePath();
public abstract void Create( string componentName, string path );
/// <summary>
/// Get all component template types that aren't abstract.
/// </summary>
/// <returns></returns>
public static TypeDescription[] GetAllTypes()
{
return EditorTypeLibrary.GetTypes<ComponentTemplate>().OrderByDescending( x => x.Name ).Where( x => !x.IsAbstract ).ToArray();
}
}