Files
sbox-public/game/addons/tools/Code/ShaderGraph/DefaultEditor.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

223 lines
5.5 KiB
C#

using Editor.NodeEditor;
namespace Editor.ShaderGraph;
public class DefaultEditor : ValueEditor
{
Plug Plug;
int _textHash;
float _labelWidth;
Rect _boundingRect;
public override Rect BoundingRect => _boundingRect;
public override bool HideLabel => false;
public DefaultEditor( GraphicsItem parent ) : base( parent )
{
HoverEvents = true;
Cursor = CursorShape.Finger;
if ( parent is Plug plug )
{
Plug = plug;
}
ZIndex = -1;
}
protected override void OnMousePressed( GraphicsMouseEvent e )
{
Plug.MousePressed( e );
}
protected override void OnMouseReleased( GraphicsMouseEvent e )
{
Plug.MouseReleased( e );
}
protected override void OnMouseMove( GraphicsMouseEvent e )
{
Plug.MouseMove( e );
}
protected override void OnPaint()
{
if ( !Enabled ) return;
if ( Plug is null ) return;
if ( Plug?.Node?.Node is not ShaderNode node ) return;
if ( Plug.Inner is IPlugOut plugOut ) return;
if ( Plug.Inner is IPlugIn plugIn )
{
if ( plugIn.ConnectedOutput is not null ) return;
}
var lastTextHash = _textHash;
var lastLabelWidth = _labelWidth;
var so = node.GetSerialized();
Type type = typeof( Type );
object rawVal = null;
string val = null;
foreach ( var property in so )
{
if ( property.TryGetAttribute<BaseNode.InputDefaultAttribute>( out var inputDefault ) )
{
if ( inputDefault.Input == Plug.Inner.Identifier )
{
type = property.PropertyType;
rawVal = property.GetValue<object>();
val = rawVal.ToString();
break;
}
}
}
if ( val is null && node is SubgraphNode subgraphNode && Plug.Inner is IPlugIn innerPlugIn )
{
if ( subgraphNode.InputReferences.TryGetValue( innerPlugIn, out var entry ) )
{
var parameterNode = entry.Item1;
if ( parameterNode.IsRequired ) return;
type = entry.Item2;
if ( innerPlugIn.ConnectedOutput is not null )
{
rawVal = parameterNode.GetValue();
val = rawVal.ToString();
}
else
{
rawVal = subgraphNode.DefaultValues.GetValueOrDefault( innerPlugIn.Identifier );
val = rawVal?.ToString() ?? "";
}
}
}
if ( string.IsNullOrEmpty( val ) ) return;
Paint.Antialiasing = true;
Paint.TextAntialiasing = true;
var rect = Parent.LocalRect;
var shrink = 10f;
var extraWidth = 0f;
val = PaintHelper.FormatValue( type, rawVal, out extraWidth, out rawVal );
var textSize = Paint.MeasureText( val ) + extraWidth;
var valueRect = new Rect( rect.Left - textSize.x - shrink * 2 - 8f, rect.Top, textSize.x + shrink * 2,
rect.Height )
.Shrink( 0f, 2f, 0f, 2f );
//if ( eventArgs.Icon is not null )
//{
// valueRect = valueRect.Grow( 20f, 0f, 0f, 0f );
//}
var handleConfig = Plug.HandleConfig;
Paint.SetPen( handleConfig.Color, 4f );
Paint.DrawLine( rect.Center.WithX( rect.Left - 9f - 2f ), rect.Center.WithX( rect.Left ) );
PaintHelper.DrawValue( handleConfig, valueRect, val, 1f, "", rawVal );
_boundingRect = valueRect.Grow( 24, 0 );
_textHash = val.FastHash();
_labelWidth = valueRect.Width;
if ( _textHash != lastTextHash || Math.Abs( _labelWidth - lastLabelWidth ) > 0.01f )
{
PrepareGeometryChange();
}
}
}
internal static class PaintHelper
{
public static string FormatValue( Type type, object value, out float extraWidth, out object rawValue )
{
extraWidth = 0f;
rawValue = value;
switch ( rawValue )
{
case null when !type.IsValueType:
return "null";
case string str:
return $"\"{str}\"";
case Resource resource:
return resource.ResourcePath;
case Color32 color32:
rawValue = (Color)color32;
extraWidth = 20f;
return color32.a >= 255
? color32.Hex
: $"{(color32 with { a = 255 }).Hex}, {color32.a * 100f / 255f:F0}%";
case Color color:
extraWidth = 20f;
return color.a >= 0.995f
? color.WithAlpha( 1f ).Hex
: $"{color.WithAlpha( 1f ).Hex}, {color.a * 100:F0}%";
case float floatVal:
return $"{floatVal:F2}";
case double doubleVal:
return $"{doubleVal:F2}";
case Vector2 vec2:
return $"x: {vec2.x:F2}, y: {vec2.y:F2}";
case Vector3 vec3:
return $"x: {vec3.x:F2}, y: {vec3.y:F2}, z: {vec3.z:F2}";
case Vector4 vec4:
return $"x: {vec4.x:F2}, y: {vec4.y:F2}, z: {vec4.z:F2}, w: {vec4.w:F2}";
case Rotation rot:
rawValue = (Angles)rot;
return $"p: {rot.Pitch():F2}, y: {rot.Yaw():F2}, r: {rot.Roll():F2}";
case Angles angles:
return $"p: {angles.pitch:F2}, y: {angles.yaw:F2}, r: {angles.roll:F2}";
default:
return $"{rawValue}";
}
}
public static void DrawValue( HandleConfig handleConfig, Rect valueRect, string text, float pulseScale = 1f, string icon = null, object rawValue = null )
{
var bg = Theme.ControlBackground;
var fg = Theme.TextControl;
var borderColor = handleConfig.Color.Desaturate( 0.2f ).Darken( 0.3f );
if ( pulseScale > 1f )
{
bg = Color.Lerp( bg, borderColor, (pulseScale - 1f) * 0.25f );
}
Paint.SetPen( borderColor, 2f * (pulseScale * 0.5f + 0.5f) );
Paint.SetBrush( bg );
Paint.DrawRect( valueRect, 2 );
if ( rawValue is Color color )
{
ColorPalette.PaintSwatch( color, new Rect( valueRect.Left + 3f, valueRect.Top + 3f, 14f, 14f ), false, radius: 2, disabled: false );
valueRect = valueRect.Shrink( 14f, 0f, 0f, 0f );
}
Paint.SetPen( fg );
if ( !string.IsNullOrEmpty( icon ) )
{
Paint.DrawIcon( new Rect( valueRect.Left + 8f, valueRect.Top, 16f, valueRect.Height ), icon, 16f );
valueRect = valueRect.Shrink( 20f, 0f, 0f, 0f );
}
Paint.DrawText( valueRect, text, TextFlag.Center );
}
}