mirror of
https://github.com/Facepunch/sbox-public.git
synced 2026-01-21 20:59:56 -05:00
This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
39 lines
890 B
Plaintext
39 lines
890 B
Plaintext
<!-- dmx encoding keyvalues2_noids 1 format vtex 1 -->
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"CDmeVtex"
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{
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"m_inputTextureArray" "element_array"
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[
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"CDmeInputTexture"
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{
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"m_name" "string" "0"
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"m_fileName" "string" "materials/debug/particleerror.tga"
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"m_colorSpace" "string" "srgb"
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"m_typeString" "string" "2D"
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}
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]
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"m_outputTypeString" "string" "2D"
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"m_outputFormat" "string" "DXT5"
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"m_outputClearColor" "vector4" "0 0 0 0"
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"m_nOutputMinDimension" "int" "0"
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"m_nOutputMaxDimension" "int" "0"
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"m_textureOutputChannelArray" "element_array"
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[
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"CDmeTextureOutputChannel"
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{
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"m_inputTextureArray" "string_array"
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[
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"0"
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]
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"m_srcChannels" "string" "rgba"
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"m_dstChannels" "string" "rgba"
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"m_mipAlgorithm" "CDmeImageProcessor"
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{
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"m_algorithm" "string" ""
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"m_stringArg" "string" ""
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"m_vFloat4Arg" "vector4" "0 0 0 0"
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}
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"m_outputColorSpace" "string" "srgb"
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}
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]
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}
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