Files
sbox-public/game/core/materials/tools/toolsnavattribute.vmat
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

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772 B
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"Layer0"
{
"shader" "shaders/generic.shader_c"
"F_SELF_ILLUM" "1"
"F_TRANSLUCENT" "1"
"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
"TextureColor" "materials/tools/new/navattribute_color.png"
"g_bFogEnabled" "1"
"g_flDirectionalLightmapMinZ" "0.050000"
"g_flDirectionalLightmapStrength" "1.000000"
"TextureNormal" "materials/default/default_normal.tga"
"g_flBumpStrength" "1.000000"
"g_flSelfIllumScale" "1.000000"
"g_vSelfIllumTint" "[0.568627 0.568627 0.568627 1.000000]"
"TextureSelfIllumMask" "materials/default/default.tga"
"g_flOpacityScale" "0.750000"
"TextureTranslucency" "materials/tools/new/navattribute_trans.png"
"Attributes"
{
"mapbuilder.nodraw" "1"
"tools.toolsmaterial" "1"
"mapbuilder.nonsolid" "1"
}
}