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https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
50 lines
2.0 KiB
C#
50 lines
2.0 KiB
C#
using Editor.NodeEditor;
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using Facepunch.ActionGraphs;
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using Sandbox;
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using System;
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using System.Collections.Generic;
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namespace Editor.ActionGraphs;
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internal static class ActionGraphTheme
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{
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public static Color ActionColor { get; private set; }
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public static Color AsyncActionColor { get; private set; }
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public static Color ExpressionColor { get; private set; }
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public static Dictionary<Type, HandleConfig> HandleConfigs { get; private set; }
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static ActionGraphTheme()
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{
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Update();
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}
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[Event( "hotloaded" )]
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static void Update()
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{
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ExpressionColor = Theme.Blue.AdjustHue( -85 ).Desaturate( 0.2f );
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ActionColor = Theme.Blue;
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AsyncActionColor = Theme.Blue.AdjustHue( 25 );
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HandleConfigs = new()
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{
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{ typeof(Signal), new HandleConfig( "Signal", Color.White, HandleShape.Arrow ) },
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{ typeof(GameObject), new HandleConfig( null, Theme.Blue ) },
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{ typeof(Component), new HandleConfig( null, Theme.Green ) },
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{ typeof(Resource), new HandleConfig( null, Theme.Pink ) },
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{ typeof(float), new HandleConfig( "float", Color.Parse( "#8ec07c" )!.Value ) },
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{ typeof(double), new HandleConfig( "double", Color.Parse( "#8ec07c" )!.Value ) },
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{ typeof(int), new HandleConfig( "int", Color.Parse( "#ce67e0" )!.Value ) },
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{ typeof(uint), new HandleConfig( "uint", Color.Parse( "#ce67e0" )!.Value ) },
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{ typeof(Enum), new HandleConfig( null, Color.Parse( "#ce67e0" )!.Value ) },
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{ typeof(bool), new HandleConfig( "bool", Theme.Blue.AdjustHue( -80 ) ) },
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{ typeof(Vector2), new HandleConfig( "Vector2", Color.Parse( "#7177e1" )!.Value ) },
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{ typeof(Vector3), new HandleConfig( "Vector3", Color.Parse( "#7177e1" )!.Value ) },
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{ typeof(Vector4), new HandleConfig( "Vector4", Color.Parse( "#7177e1" )!.Value ) },
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{ typeof(Rotation), new HandleConfig( "Rotation", Color.Parse( "#7177e1" )!.Value ) },
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{ typeof(string), new HandleConfig( "string", Color.Parse( "#c7ae32" )!.Value ) },
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{ typeof(IEnumerable<>), new HandleConfig( "Enumerable", Color.Parse( "#E08327" )!.Value )}
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};
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}
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}
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