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1c1f2d60c04e5b2e87f87ce7e8ebf39dbcd80aea
sbox-public/engine/Sandbox.Engine/Scene
History
Josh Mobley 1c1f2d60c0 Allow gib spwaning by non hosts if they own the prop
2026-07-10 12:50:02 +02:00
..
Components
Allow gib spwaning by non hosts if they own the prop
2026-07-10 12:50:02 +02:00
Events
Platform chat system (#4857)
2026-05-20 10:53:10 +00:00
GameObject
Revert "Switch xxhash3 to System.IO.Hashing (#5208)" (#5290)
2026-07-08 13:58:59 +02:00
GameObjectSystem
Optimize network sync allocations (#5132)
2026-06-22 09:33:29 +02:00
GameObjectSystems
Add SkinnedModelRenderer.SpeakSound with baked viseme lipsync; remove dead native code (#5306)
2026-07-09 20:04:02 +01:00
Networking
Revert "Switch xxhash3 to System.IO.Hashing (#5208)" (#5290)
2026-07-08 13:58:59 +02:00
Scene
Preserve survivor hierarchy during non-additive scene loads (#5287)
2026-07-08 08:10:33 +01:00
DamageInfo.cs
Open source release
2025-11-24 09:05:18 +00:00
SceneAnchor.cs
Make Inventory, BaseWeapon, AmmoResource, Screenshake first party (#5245)
2026-07-04 12:46:59 +01:00
SceneUtility.cs
No gravity when rendering icons
2026-03-24 16:29:32 +00:00
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