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- This adds a `CameraComponent.RenderToBitmap(target, renderUI)` overload so you can render out bitmaps from a Camera without the UI (useful for in-game screenshot tools that use the player's camera which already contains a HUD) https://files.facepunch.com/CarsonKompon/2026/May/19_10-23-WigglyGoldenmantledgroundsquirrel.png - Fixed an issue where the UI would scale improperly (as seen in the BEFORE image above), so now the UI will scale to the size of the bitmap when choosing to render the UI https://files.facepunch.com/CarsonKompon/2026/April/01_12-55-PositiveWildebeast.png