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1d1e73bd30b4a638be7b93bf2ffdbef79cd56b22
sbox-public/engine/Sandbox.Engine/Scene/Components/PostProcessing
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Matt Stevens 77bdea2aa9 AO: Bind the gbuffer normally, handle MSAA variants properly
2026-04-23 21:11:17 +01:00
..
Effects
AO: Bind the gbuffer normally, handle MSAA variants properly
2026-04-23 21:11:17 +01:00
BasePostProcess.cs
BlitMode.WithBackbuffer actually respects WithMips setting (#4096)
2026-02-19 21:43:39 +01:00
PostProcess.cs
Open source release
2025-11-24 09:05:18 +00:00
PostProcessContext.cs
Open source release
2025-11-24 09:05:18 +00:00
PostProcessLayers.cs
Avoid some allocations when creating and iterating command lists
2026-02-23 17:52:46 +01:00
PostProcessSystem.cs
Add dedicated server check to fix NRE in ScreenSpaceReflections -- can't see how we can use Component.DontExecuteOnServer here
2026-02-22 18:41:21 +00:00
PostProcessVolume.cs
Categorize uncategorized base components
2025-12-05 11:41:48 +00:00
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