* Fix CodeGeneratorAttribute not setting priority
* Fix Color32.Write not writing a
* Logger correctly writes exceptions in Info/Trace
* Fix QRectF float truncation
* Fix parsing error in Phrase
* Fix exception in Widget.IsActiveWindow
* Don't try to unlock achievements on the dedicated server
* Don't try to CopyFrom an invalid texture
* Component.Invoke doesn't throw exception when CancellationToken is cancelled, just returns silently
* LobbyQuery.Request returns empty if no SteamMatchmaking pointer
* Fix not capturing achievement unlock exception properly
* Fix NRE in DisconnectScope
* LobbyQuery.RequestAsync returns an empty array instead of null if query fucked up