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Adds a universal way to get thumbnail images. - `thumb:entities/sents/npc/scientist.sent` - resources/assets - `thumb:mount://ns2/ns2/models/effects/exosuit_part1.model.vmdl` -mount files - `thumb:facepunch.snowman` - packages This greatly simplifies UI like the spawnmenu that needs to show thumbnails for these things. We also add `AssetTypeFlags.IncludeThumbnails`. If this is set then when the package is published, any asset types with this flag will include a "[path].c.png" thumbnail image of it. Also does Api++ protocol increase.
36 lines
1.0 KiB
C#
36 lines
1.0 KiB
C#
namespace Sandbox.Engine;
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/// <summary>
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/// A centralized place to access the protocols
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/// </summary>
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public static class Protocol
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{
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/// <summary>
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/// We cannot play packages with an Api version higher than this.
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/// </summary>
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public static int Api => 23;
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/// <summary>
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/// We cannot talk to servers or clients with a network protocol different to this.
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/// </summary>
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public static int Network => 1095;
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}
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// Api Versions
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// 21. 12 July 2025 - Monthly update
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// 20. 01 July 2025 - Monthly update
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// 19. 06 May 2025 - New prefabs
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// 18. 10 Mar 2025 - First staging version
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// Network Versions
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// 1095. 23rd November 2025 - Snapshot parent salt
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// 1094. 10th November 2025 - Network visibility
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// 1093. 13th October 2025 - LZ4 compression
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// 1092. 1st October 2025 - Networking optimizations
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// 1091. 5th Sept 2025 - FastHash changes
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// 1090. 12th August - Delta snapshot changes
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// 1087. 14 May 2025 - GameObject (reference) ByteReader/Writer improvements
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// 1086. 8 May 2025 - Server time changed to double
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// 1085. 10 Mar 2025 - First staging version
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