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sbox-public/engine/Sandbox.System/UI/PseudoClass.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

76 lines
1.8 KiB
C#

namespace Sandbox.UI;
/// <summary>
/// List of CSS pseudo-classes used by the styling system for hover, active, etc.
/// This acts as a bit-flag.
/// </summary>
[System.Flags]
public enum PseudoClass
{
/// <summary>
/// No pseudo-class.
/// </summary>
None = 0,
/// <summary>
/// Unused.
/// </summary>
Unknown = 1 << 1,
/// <summary>
/// <c>:hover</c> - Any element with the mouse cursor hovering over it.
/// </summary>
Hover = 1 << 2,
/// <summary>
/// <c>:active</c> - A button that is being pressed down.
/// </summary>
Active = 1 << 3,
/// <summary>
/// <c>:focus</c> - An element with input focus.
/// </summary>
Focus = 1 << 4,
/// <summary>
/// <c>:intro</c> - Present on all elements for their first frame. Useful to start CSS transitions on creation.
/// </summary>
Intro = 1 << 5,
/// <summary>
/// <c>:outro</c> - The element has been marked for deletion, and will be deleted once all CSS transitions on it has stopped.<br/>
/// Transitions can be started here to gracefully remove the element visually.
/// </summary>
Outro = 1 << 6,
/// <summary>
/// <c>:empty</c> - Any element that has no children.
/// </summary>
Empty = 1 << 7,
/// <summary>
/// <c>:first-child</c> - The element is the first element among a group of sibling elements.
/// </summary>
FirstChild = 1 << 8,
/// <summary>
/// <c>:last-child</c> - The element is the last element among a group of sibling elements.
/// </summary>
LastChild = 1 << 9,
/// <summary>
/// <c>:only-child</c> - The element is the only child of their parent element.
/// </summary>
OnlyChild = 1 << 10,
/// <summary>
/// <c>:before</c> - Creates an element on the parent element
/// </summary>
Before = 1 << 11,
/// <summary>
/// <c>:after</c> - Creates an element on the parent element
/// </summary>
After = 1 << 12,
}