Files
sbox-public/engine/Sandbox.Test/Engine/Audio.cs
Lorenz Junglas 91f8fcf183 Speed up / parallelize tests (#3587)
- Added Sandbox.Test.Unit project (contains independent tests that can run in parallel) 
- Modify some slow/stress tests (e.g. instead of doing a million iterations settle for 10k).

Tests run almost twice as fast now.
2025-12-10 14:23:00 +01:00

69 lines
1.4 KiB
C#

using Sandbox.Audio;
namespace Engine;
[TestClass]
public class Audio
{
[TestMethod]
public void Silence()
{
MixBuffer buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreNotEqual( 0, buffer.LevelMax );
buffer.Silence();
Assert.AreEqual( 0, buffer.LevelMax );
}
[TestMethod]
public void LevelMax()
{
MixBuffer buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreEqual( buffer.LevelMax, buffer.Buffer.ToArray().Max() );
}
[TestMethod]
public void LevelAvg()
{
MixBuffer buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreEqual( buffer.LevelAvg, buffer.Buffer.ToArray().Average(), 0.001f );
}
[TestMethod]
public void Copy()
{
MixBuffer buffer = new MixBuffer();
MixBuffer bufferTarget = new MixBuffer();
bufferTarget.Silence();
Assert.IsTrue( bufferTarget.LevelAvg == 0 );
buffer.RandomFill();
Assert.IsFalse( buffer.LevelAvg == 0 );
bufferTarget.CopyFrom( buffer );
Assert.AreEqual( buffer.LevelAvg, bufferTarget.LevelAvg, 0.001f );
}
[TestMethod]
public void MixFrom()
{
MixBuffer buffer = new MixBuffer();
MixBuffer bufferTarget = new MixBuffer();
bufferTarget.Silence();
Assert.IsTrue( bufferTarget.LevelAvg == 0 );
buffer.RandomFill();
Assert.IsFalse( buffer.LevelAvg == 0 );
bufferTarget.MixFrom( buffer, 0.5f );
Assert.AreEqual( buffer.LevelAvg * 0.5f, bufferTarget.LevelAvg, 0.001f );
}
}