mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
39 lines
1.6 KiB
XML
39 lines
1.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<VersionPrefix>1.0.1</VersionPrefix>
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<TargetFramework>net10.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<AssemblyName>Sandbox.Tools</AssemblyName>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<NoWarn>1701;1702;1591;CA1416</NoWarn>
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<OutputPath>../../game/bin/managed</OutputPath>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="../Sandbox.Access/Sandbox.Access.csproj" />
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<ProjectReference Include="../Sandbox.Bind/Sandbox.Bind.csproj" />
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<ProjectReference Include="../Sandbox.Compiling/Sandbox.Compiling.csproj" />
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<ProjectReference Include="../Sandbox.Engine/Sandbox.Engine.csproj" />
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<ProjectReference Include="../Sandbox.Event/Sandbox.Event.csproj" />
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<ProjectReference Include="../Sandbox.GameInstance/Sandbox.GameInstance.csproj" />
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<ProjectReference Include="../Sandbox.Reflection/Sandbox.Reflection.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
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</ItemGroup>
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</Project>
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