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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
16 lines
314 B
Modula-2
16 lines
314 B
Modula-2
include "soundsystem/soundschema.h"
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native enum vsound_format_t is Sandbox.SoundFormat;
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[ResourceHandle:HSound]
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native class VSound_t as NativeEngine.VSound_t
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{
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vsound_format_t format();
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int BitsPerSample();
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int channels();
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int BytesPerSample();
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int m_sampleFrameSize();
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int m_rate();
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float Duration();
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}
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