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https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
47 lines
883 B
C#
47 lines
883 B
C#
using System.Text.Json.Nodes;
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namespace Sandbox;
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public sealed partial class AmbientOcclusion
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{
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[Obsolete]
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public enum SampleQuality
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{
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[Icon( "power_off" )]
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Off = -1,
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/// <summary>
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/// 9 samples
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/// </summary>
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[Icon( "workspaces" )]
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Low = 0,
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/// <summary>
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/// 16 samples
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/// </summary>
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[Icon( "grain" )]
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Medium = 1,
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/// <summary>
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/// 25 samples
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/// </summary>
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[Icon( "blur_on" )]
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High = 2
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}
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[Obsolete]
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public SampleQuality Quality { get; set; }
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[JsonUpgrader( typeof( AmbientOcclusion ), 2 )]
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static void Upgrader_v2( JsonObject obj )
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{
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obj.Remove( "Quality" );
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}
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[Expose, JsonUpgrader( typeof( AmbientOcclusion ), 1 )]
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static void Upgrader_v1( JsonObject obj )
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{
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// Remove old settings, we just want to use the defaults
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// no point trying to find equivilents here
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obj.Remove( "Radius" );
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obj.Remove( "Intensity" );
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}
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}
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