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sbox-public/engine/Sandbox.Engine/Game/Map
Lorenz Junglas 070179f75a Fix default baked hammer lights casting dynamic shadows (#5464)
Hammer lights default to DirectLight=Baked (lighting burned into the lightmap) + CastShadows=Yes.
2388933716 started reading that pair as "baked AND give it a realtime shadow map", so every light in every lightmapped map got one.

Now baked mean baked again and no real-time shadow map will be allocated for hammer lights with default settings.

Fixes https://github.com/Facepunch/sbox-public/issues/11551
2026-07-27 10:27:19 +02:00
..
2025-11-24 09:05:18 +00:00
2025-11-24 09:05:18 +00:00