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5d6dccfc38fe4cbf378d69e1ed8e7eefdc586b06
sbox-public/engine/Sandbox.Engine/Scene/Components/Light
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Sam Pavlovic 12a198141d Add light contribution settings and rendering options for diffuse, specular, and transmissive lighting (#4904)
https://files.facepunch.com/sampavlovic/1b2211b1/sbox-dev_AcUPjvwg66.mp4
2026-06-05 16:41:54 +01:00
..
AmbientLight.cs
Re-organize existing Components (#4595)
2026-04-25 07:26:05 -04:00
DirectionalLight.cs
dont use OnDirty, MakeDirty and OnPropertyDirty (#4415)
2026-04-01 07:42:56 +01:00
EnvmapProbe.Baking.cs
Add exclude tags for Cubemap Rendering and Indirect Light Volumes (#4932)
2026-05-27 15:06:46 +01:00
EnvmapProbe.cs
Add exclude tags for Cubemap Rendering and Indirect Light Volumes (#4932)
2026-05-27 15:06:46 +01:00
EnvmapProbe.Gizmo.cs
Bounding box snapping (#4897)
2026-05-21 15:38:24 +01:00
EnvmapProbe.Upgrade.cs
Added baking to EnvmapProbe
2026-01-19 08:09:13 +00:00
Light.cs
Add light contribution settings and rendering options for diffuse, specular, and transmissive lighting (#4904)
2026-06-05 16:41:54 +01:00
PointLight.cs
dont use OnDirty, MakeDirty and OnPropertyDirty (#4415)
2026-04-01 07:42:56 +01:00
SpotLight.cs
dont use OnDirty, MakeDirty and OnPropertyDirty (#4415)
2026-04-01 07:42:56 +01:00
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