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sbox-public/engine/Sandbox.Engine/Scene/Components/PostProcessing
Sam Pavlovic a9b392990c Pipeline Texture Slots (#4986)
* Add PipelineTextureSlot to assign a render target's color texture to a stable, pipeline-level bindless slot, being able to be produced and consumed entirely on a GPU stable index

* Compiled shaders

* Clean up

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Co-authored-by: Matt Stevens <matt@mattstevens.co.uk>
2026-06-08 15:08:14 +00:00
..
2026-06-08 15:08:14 +00:00
2025-11-24 09:05:18 +00:00
2025-11-24 09:05:18 +00:00