* Fix shader search when compiling materials
* Fix compile paths overriding
* Default AssetPreview to IsAnimatedPreview=false
* IsChildResource should only be set when the context has override input data
* Fix texture compile crash when cs_compress_dxt5 isn't loaded
* Fix resourcecompiler crash when missing animgraph
* Fix NRE in AssetPublishWidget
* Fix context menu sometimes feeding through null and duplicate assets from AssetList
* Publisher fixes broken/invalid idents and titles. Increase max title length to 64
* IAssetInspector supports multiple selection
* SoundFileCompileSettings supports multiple-selection
* Update transients
* Fix transient compiles
* Don't zip up log files
* Update menu scene