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* Stop generating solutions via -test flag add -generatesolution * Add TestAppSystem remove Application.InitUnitTest Avoids some hacks and also makes sure our tests are as close to a real AppSystem as possible. * Add shutdown unit test shuts down an re-inits the engine * Properly dispose native resources hold by managed during shutdown Should fix a bunch of crashes * Fix filesystem and networking tests * StandaloneTest does proper Game Close * Make sure package tests clean up properly * Make sure menu scene and resources are released on shutdown * Report leaked scenes on shutdown * Ensure DestroyImmediate is not used on scenes * Fix unmounting in unit tests not clearing native refs * Force destroy native resource on ResourceLib Clear
14 lines
439 B
C#
14 lines
439 B
C#
global using Sandbox;
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global using Sandbox.Engine;
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global using System.Linq;
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global using System.Threading;
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global using System.Threading.Tasks;
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global using static Sandbox.Internal.GlobalGameNamespace;
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using System.Runtime.CompilerServices;
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[assembly: TasksPersistOnContextReset]
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[assembly: InternalsVisibleTo( "Sandbox.Tools" )]
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[assembly: InternalsVisibleTo( "Sandbox.AppSystem" )]
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[assembly: InternalsVisibleTo( "Sandbox.Test" )]
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