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* Stop generating solutions via -test flag add -generatesolution * Add TestAppSystem remove Application.InitUnitTest Avoids some hacks and also makes sure our tests are as close to a real AppSystem as possible. * Add shutdown unit test shuts down an re-inits the engine * Properly dispose native resources hold by managed during shutdown Should fix a bunch of crashes * Fix filesystem and networking tests * StandaloneTest does proper Game Close * Make sure package tests clean up properly * Make sure menu scene and resources are released on shutdown * Report leaked scenes on shutdown * Ensure DestroyImmediate is not used on scenes * Fix unmounting in unit tests not clearing native refs * Force destroy native resource on ResourceLib Clear
25 lines
491 B
C#
25 lines
491 B
C#
namespace Misc;
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[TestClass]
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public class Shutdown
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{
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[TestMethod]
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public void Single()
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{
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// We already initialized the app for testing, so we can directly shutdown
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TestInit.TestAppSystem.Shutdown();
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// We need to re-init because other tests still need it
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TestInit.TestAppSystem.Init();
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}
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[TestMethod]
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public void Multiple()
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{
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TestInit.TestAppSystem.Shutdown();
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TestInit.TestAppSystem.Init();
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TestInit.TestAppSystem.Shutdown();
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TestInit.TestAppSystem.Init();
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}
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}
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