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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
18 lines
438 B
Modula-2
18 lines
438 B
Modula-2
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#include "scenesystem/scenelightprobevolumeobject.h"
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[Handle:Sandbox.SceneLightProbe]
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native class CSceneLightProbeVolumeObject as NativeEngine.CSceneLightProbeVolumeObject : CSceneObject
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{
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Vector3 m_vBoxMins;
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Vector3 m_vBoxMaxs;
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int m_nHandshake;
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int m_nRenderPriority;
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ITexture m_hLightProbeTexture;
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ITexture m_hLightProbeDirectLightIndicesTexture;
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ITexture m_hLightProbeDirectLightScalarsTexture;
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void CreateConstants();
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}
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