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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
11 lines
279 B
Modula-2
11 lines
279 B
Modula-2
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#include "scenesystem/ivolumetricfog.h"
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native struct SceneVolumetricFogParameters2_t is NativeEngine.SceneVolumetricFogParameters;
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native class IVolumetricFog
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{
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void IsFoggingEnabled();
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void SetParams( SceneVolumetricFogParameters parameters, ITexture bakedTexture );
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} |