mirror of
https://github.com/Facepunch/sbox-public.git
synced 2025-12-23 14:38:13 -05:00
This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
26 lines
396 B
Modula-2
26 lines
396 B
Modula-2
|
|
#include "sbox/dynamicsceneobject.h"
|
|
|
|
native class CDynamicSceneObject : CSceneObject
|
|
{
|
|
static CDynamicSceneObject Create( ISceneWorld world );
|
|
|
|
IMaterial Material;
|
|
|
|
[nogc]
|
|
void Begin( RenderPrimitiveType type, int vertexCount );
|
|
|
|
[nogc]
|
|
void End();
|
|
|
|
[nogc]
|
|
void AddVertex( SboxVertex_t vertex );
|
|
|
|
[nogc]
|
|
void AddVertexRange( void* vertex, int length );
|
|
|
|
[nogc]
|
|
void Reset();
|
|
}
|
|
|