Files
sbox-public/game/addons/menu/Code/DevUI/DevMode/DeveloperMode.razor

77 lines
1.8 KiB
Plaintext

@namespace Sandbox.UI.Dev
@inherits Panel
<root id="DeveloperMode">
<div class="left">
<ConvarToggle Title="Profiler Overlay" ConVar="overlay_profile"></ConvarToggle>
<ConvarToggle Title="Frame Stats" ConVar="overlay_frame"></ConvarToggle>
<ConvarToggle Title="Allocations Overlay" ConVar="overlay_alloc"></ConvarToggle>
<ConvarToggle Title="Network Graph" ConVar="overlay_network_graph"></ConvarToggle>
<ConvarToggle Title="Network Messages" ConVar="overlay_network_calls"></ConvarToggle>
<ConvarToggle Title="PostProcess Stack" ConVar="overlay_pp"></ConvarToggle>
<ConvarToggle Title="Physics Debug" ConVar="physics_debug_draw"></ConvarToggle>
<ConvarToggle Title="Overlay Console Output" ConVar="consoleoverlay" On="True" Off="False"></ConvarToggle>
</div>
<div class="center">
<Console @ref="Console"></Console>
</div>
<div class="right">
<StatsContainer></StatsContainer>
</div>
</root>
@code
{
static DeveloperMode Singleton;
public Console Console { get; set; }
public static bool Open { get; protected set; }
public DeveloperMode()
{
Singleton = this;
}
public override void Tick()
{
base.Tick();
SetClass("open", Open);
}
void Toggle()
{
Open = !Open;
if (Open)
{
Console.Input.Focus();
// Event.Run("developermode.open");
}
else
{
Console.Input.Blur();
// Event.Run("developermode.close");
}
FindRootPanel().SetClass("developermode", Open);
MenuUtility.SkipAllTransitions();
}
public override Panel FindPopupPanel() => this;
[MenuConCmd("con_toggle")]
static void ToggleConsole()
{
Singleton?.Toggle();
}
}