Files
sbox-public/.gitignore
Lorenz Junglas 8dbcd83bbe Refactor the public repo sync (#3444)
* Refactor sync script

Use single filter repo call
Use globs instead of python madness
Ensure shallow clone is clean before working on it

* Add dry run option to sync script
* Add public gitattributes
2025-11-25 14:40:57 +01:00

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# Ignore all files by default
*
!*/
# Git
!.gitignore
!.gitattributes
# Source files
!*.sln
!*.csproj
!*.cs
!*.razor
# Sandbox source files
!*.scene
!*.prefab
!*.clothing
!*.sound
!*.decal
!*.sndscape
!*.surface
!*.vtex
# Shader files
!*.shader
!*.fxc
!*.hlsl
!*.hlsli
# Text files
!*.txt
!*.md
!*.ini
!*.cfg
!*.json
!*.css
!.editorconfig
!.yaml
!.yml
# Script files
!*.bat
!*.sh
!*.py
#
# Some junk
#
# Local input files
*#local.json
game/config/input/common.json
*.codegen
engine/CodeGen.deps.json
engine/CodeGen.runtimeconfig.json
.generated
game/core/shadercache/vulkan/shaders.cache
engine/Sandbox.Compiling/EmbeddedRefs/*.xml
game/*.xml
engine/TestResults/
/engine/**/Interop.*.cs
#
# Visual Studio
#
.vs/
.intermediate/
# addon debris
/game/**/.sbox/*
/game/**/*.sln
/game/**/*.csproj
/game/**/obj
/game/**/launchSettings.json
#
# Game debris
#
/game/.source2
/game/_toolsettings
/game/bin/**/*.pdb
/game/bin/**/*.dll
/game/bin/**/*.xml
/game/bin/**/*.json
/game/bin/win64/logs
/game/config/**/*.json
/game/config/**/*.json.backup
/game/core/cfg/*.vcfg
/game/core/cfg/video.txt
/game/core/cfg/video_tools.txt
/game/data
/game/download
/game/download_test
/game/logs
/game/screenshots
/game/tools
/game/aftermath_dumps
/game/gamecache