Files
sbox-public/engine/Sandbox.Tools/MapEditor/HammerMainWindow.cs
Matt Stevens 18da35110c Qt Advanced Docking System (#4041)
* Add Qt-Advanced-Docking-System 5.0
* Bind new CDockManager, dock areas
* Use Valve's CSS & images for ADS as a baseline, load stuff from disk instead of embedded in c++
* dockmanager.css in tool styles, auto loads and hotloads
* Rewrite DockManager
* delete toolwindowmanager
* Delete the 50 different ways to create/add/register a dock, you just add a dock, that's all u need
* More dockmanager rejigging
* restore all editor dock layouts and asset browser on the new docking system
* remove last toolwindowmanager remnants, add ADS to third party legal notice
* build classic default layout in code for main editor reset/first-run, add relative area AddDock overload
* relativeTo placement API, restore correct default layouts for all tool windows, register [Dock] types closed instead of eagerly docking
* styling pass
* disable ADS built-in stylesheet load, styling comes from editor stylesheet
* lock picker browser tabs against closing/dragging, make ActionGraph reset layout actually reposition docks
* add DockManager.OpenDock, dedupe layout code in EditorMainWindow/ActionGraph
* CloseDockWidget internal
* add "Close Tabs to the Left/Right" to dock tab context menu
* expose dock MinimumSizeFromContent
* only offer close left/right tab options when open tabs exist on that side
* move "Close Tabs to the Left/Right" out of the ADS lib into a components factory
* guard dock tab context menu against pinned docks with no dock area
* fix crash when pinned tab is destroyed before delayed auto hide timer fires
* recreate scene widget swapchains when Qt recreates their native window on dock reparent
*  wrap all sbox changes to the dock lib in #ifdef SBOX
* save a plain window rect as fallback for when Qt rejects saved geometry on mixed-DPI monitors
* expose DockWidget Float/IsFloating
* always restore window geometry from a plain saved rect instead of Qt's DPI fragile geometry blob
* route all window centering through one screen aware helper that handles mixed DPI monitors
* restore window geometry onto the screen it was saved on
* don't close live docks when a dock type unregisters, hotload substitutes them in place

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Co-authored-by: Layla <1667289+aylaylay@users.noreply.github.com>
2026-07-12 12:41:08 +01:00

92 lines
2.2 KiB
C#

using Native;
using System;
using System.Diagnostics;
namespace Editor.MapEditor;
/// <summary>
/// This is our CQHammerMainWnd
/// </summary>
public partial class HammerMainWindow : DockWindow
{
Native.CQHammerMainWnd _nativeHammerWindow;
internal HammerMainWindow( Native.CQHammerMainWnd ptr ) : base( ptr )
{
_nativeHammerWindow = ptr;
Hammer.Window = this;
}
internal void WindowInit()
{
Size = new( 1580, 900 );
DockAttribute.RegisterWindow( "Hammer", this );
// All dock widgets
_nativeHammerWindow.CreateEverything();
// Main menu bar and populate it, then do our managed menu
_nativeHammerWindow.CreateMenus();
MenuBar.RegisterNamed( "Hammer", MenuBar );
// Shows some tool bars... ?
_nativeHammerWindow.SetupDefaultLayout();
// Saves & loads layout and shit
StateCookie = "SboxHammer";
// Set the focus back to the main window so it isn't on some random widget which will eat key bindings.
Focus();
SetWindowIcon( "hammer/appicon.png" );
}
internal void CreateDynamicViewMenu( QMenu nativeMenu )
{
CreateDynamicViewMenu( new Menu( nativeMenu ) );
}
/// <summary>
/// Lets Hammer register its dock widgets with our DockManager
/// </summary>
internal void AddNativeDock( string name, string icon, IntPtr sibling, IntPtr window, DockArea dockArea = DockArea.Left )
{
if ( window == default ) return;
var widget = new Widget( window ) { WindowTitle = name, Name = name };
widget.SetWindowIcon( icon );
var relativeTo = sibling != default ? DockManager.FindDockWidget( new Widget( sibling ) ) : null;
DockManager.AddDock( name, icon, widget, dockArea, relativeTo );
}
internal void ToggleAssetBrowser()
{
DockManager.SetDockState( "Asset Browser", !DockManager.IsDockOpen( "Asset Browser" ) );
}
internal void ToggleFullscreenLayout( bool fullscreen )
{
if ( fullscreen )
{
SaveToStateCookie();
foreach ( var dock in DockManager.DockTypes )
{
if ( dock.Title == "Map View" ) continue;
DockManager.SetDockState( dock.Title, false );
}
}
else
{
RestoreFromStateCookie();
}
}
internal static uint InitHammerMainWindow( Native.CQHammerMainWnd ptr )
{
var win = new HammerMainWindow( ptr );
return InteropSystem.GetAddress( win, true );
}
}