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a4af9e77025d3a0cfe8c19e0bb40ed73c8cb8ffc
sbox-public
/
engine
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Tests
/
Sandbox.Test.Engine
/
Scene
History
sboxbot
d51e726fc2
Preserve survivor hierarchy during non-additive scene loads (
#5287
)
...
Co-authored-by: Josh Mobley <
8387317+deadmonstor@users.noreply.github.com
>
2026-07-08 08:10:33 +01:00
..
Components
Unit Test Cleanup (
#5064
)
2026-06-12 13:23:50 +01:00
Core
Preserve survivor hierarchy during non-additive scene loads (
#5287
)
2026-07-08 08:10:33 +01:00
GameObjects
Fix nested prefab instances getting wiped when applying changes (
#5232
)
2026-07-02 12:29:14 +02:00
Helpers.cs
Unit Test Cleanup (
#5064
)
2026-06-12 13:23:50 +01:00
SceneSmoke.cs
Unit Test Cleanup (
#5064
)
2026-06-12 13:23:50 +01:00
SceneTest.cs
Unit Test Cleanup (
#5064
)
2026-06-12 13:23:50 +01:00
ScopeTimer.cs
Unit Test Cleanup (
#5064
)
2026-06-12 13:23:50 +01:00