Files
sbox-public/engine/Sandbox.Engine/Game/Navigation/NavMesh/NavMesh.Serialize.cs

76 lines
2.5 KiB
C#

using System.Text.Json;
using System.Text.Json.Nodes;
namespace Sandbox.Navigation;
public sealed partial class NavMesh
{
/// <summary>
/// The relative path to the baked navdata file (without _c suffix)
/// </summary>
private string _bakedDataPath;
/// <summary>
/// Get the navdata filename for this scene
/// </summary>
private readonly string _navDataFilename = "/navmesh/baked.navdata";
/// <summary>
/// Data saved in a Scene file
/// </summary>
internal JsonObject Serialize()
{
JsonObject jso = new JsonObject();
jso["Enabled"] = IsEnabled;
jso["IncludeStaticBodies"] = IncludeStaticBodies;
jso["IncludeKeyframedBodies"] = IncludeKeyframedBodies;
jso["EditorAutoUpdate"] = EditorAutoUpdate;
jso["AgentHeight"] = AgentHeight;
jso["AgentRadius"] = AgentRadius;
jso["AgentStepSize"] = AgentStepSize;
jso["AgentMaxSlope"] = AgentMaxSlope;
jso["ExcludedBodies"] = Json.ToNode( ExcludedBodies, typeof( TagSet ) );
jso["IncludedBodies"] = Json.ToNode( IncludedBodies, typeof( TagSet ) );
jso["CustomBounds"] = CustomBounds;
jso["Bounds"] = Json.ToNode( Bounds, typeof( BBox ) );
// Store reference to the baked data file as a RawFileReference
if ( !string.IsNullOrWhiteSpace( _bakedDataPath ) )
{
jso["BakedDataPath"] = JsonSerializer.SerializeToNode( FileReference.FromPath( _bakedDataPath ) );
}
return jso;
}
/// <summary>
/// Data loaded from a Scene file
/// </summary>
internal void Deserialize( JsonObject jso )
{
if ( jso is null )
return;
IsEnabled = (bool)(jso["Enabled"] ?? IsEnabled);
IncludeStaticBodies = (bool)(jso["IncludeStaticBodies"] ?? IncludeStaticBodies);
IncludeKeyframedBodies = (bool)(jso["IncludeKeyframedBodies"] ?? IncludeKeyframedBodies);
EditorAutoUpdate = (bool)(jso["EditorAutoUpdate"] ?? EditorAutoUpdate);
AgentHeight = (float)(jso["AgentHeight"] ?? AgentHeight);
AgentRadius = (float)(jso["AgentRadius"] ?? AgentRadius);
AgentStepSize = (float)(jso["AgentStepSize"] ?? AgentStepSize);
AgentMaxSlope = (float)(jso["AgentMaxSlope"] ?? AgentMaxSlope);
ExcludedBodies = Json.FromNode<TagSet>( jso["ExcludedBodies"] ) ?? ExcludedBodies;
IncludedBodies = Json.FromNode<TagSet>( jso["IncludedBodies"] ) ?? IncludedBodies;
CustomBounds = (bool)(jso["CustomBounds"] ?? CustomBounds);
if ( jso["Bounds"] is not null ) Bounds = Json.FromNode<BBox>( jso["Bounds"] );
// Load baked data path from RawFileReference
if ( jso["BakedDataPath"] is JsonObject bakedDataObj )
{
_bakedDataPath = bakedDataObj["path"]?.ToString();
}
}
}