Files
sbox-public/engine/Sandbox.Engine/Scene/Components/Light/AmbientLight.cs
Carson Kompon a0cdba7ca6 Re-organize existing Components (#4595)
* Re-categorize SoundscapeTrigger, IndirectLightVolume, and AmbientLight components.

* Rename "Clutter Component" -> "Clutter Renderer" and add to "Rendering" category

* Move CameraComponent into "Rendering" category

* Move particle components into the "Effects" category
2026-04-25 07:26:05 -04:00

18 lines
456 B
C#

namespace Sandbox;
/// <summary>
/// Adds an ambient light to the scene, applied globally.
/// </summary>
[Title( "Color Ambient Light" )]
[Category( "Light" )]
[Icon( "visibility" )]
[EditorHandle( "materials/gizmo/directionallight.png" )]
public class AmbientLight : Component, Component.ExecuteInEditor
{
/// <summary>
/// Ambient light color outside of all light probes.
/// </summary>
[Property] public Color Color { get; set; } = Color.Gray;
}