mirror of
https://github.com/Facepunch/sbox-public.git
synced 2026-08-01 00:08:05 -04:00
* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
19 lines
753 B
C#
19 lines
753 B
C#
global using Sandbox.Diagnostics;
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global using System;
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global using System.Collections.Generic;
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global using System.Diagnostics;
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global using System.Linq;
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global using System.Text;
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global using System.Threading.Tasks;
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global using static Sandbox.Internal.GlobalSystemNamespace;
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo( "Sandbox.Test.Unit" )]
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[assembly: InternalsVisibleTo( "Sandbox.Test.Engine" )]
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[assembly: InternalsVisibleTo( "Sandbox.Test.Integration" )]
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[assembly: InternalsVisibleTo( "Sandbox.Tools" )]
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[assembly: InternalsVisibleTo( "Sandbox.Menu" )]
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[assembly: InternalsVisibleTo( "Sandbox.GameInstance" )]
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[assembly: InternalsVisibleTo( "Sandbox.Engine" )]
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[assembly: InternalsVisibleTo( "Sandbox.Compiling" )]
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