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* Fix CodeGeneratorAttribute not setting priority * Fix Color32.Write not writing a * Logger correctly writes exceptions in Info/Trace * Fix QRectF float truncation * Fix parsing error in Phrase * Fix exception in Widget.IsActiveWindow * Don't try to unlock achievements on the dedicated server * Don't try to CopyFrom an invalid texture * Component.Invoke doesn't throw exception when CancellationToken is cancelled, just returns silently * LobbyQuery.Request returns empty if no SteamMatchmaking pointer * Fix not capturing achievement unlock exception properly * Fix NRE in DisconnectScope * LobbyQuery.RequestAsync returns an empty array instead of null if query fucked up