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* Fix shader search when compiling materials * Fix compile paths overriding * Default AssetPreview to IsAnimatedPreview=false * IsChildResource should only be set when the context has override input data * Fix texture compile crash when cs_compress_dxt5 isn't loaded * Fix resourcecompiler crash when missing animgraph * Fix NRE in AssetPublishWidget * Fix context menu sometimes feeding through null and duplicate assets from AssetList * Publisher fixes broken/invalid idents and titles. Increase max title length to 64 * IAssetInspector supports multiple selection * SoundFileCompileSettings supports multiple-selection * Update transients * Fix transient compiles * Don't zip up log files * Update menu scene