mirror of
https://github.com/Facepunch/sbox-public.git
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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
10 lines
358 B
C#
10 lines
358 B
C#
using System.Runtime.CompilerServices;
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[assembly: TasksPersistOnContextReset]
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[assembly: InternalsVisibleTo( "Sandbox.Test.Unit" )]
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[assembly: InternalsVisibleTo( "Sandbox.Test.Engine" )]
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[assembly: InternalsVisibleTo( "Sandbox.Test.Integration" )]
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[assembly: InternalsVisibleTo( "Sandbox.AppSystem" )]
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[assembly: InternalsVisibleTo( "sbox-launcher" )]
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