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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
10 lines
417 B
C#
10 lines
417 B
C#
namespace Editor.MapEditor.EntityDefinitions;
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/// <summary>
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/// This entity defines the spawn point of the player in first person shooter gamemodes.
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/// </summary>
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[Library( "info_player_start" )]
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[HammerEntity, EditorModel( "models/editor/spawnpoint.vmdl", "#e39c0d", FixedBounds = true )]
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[Title( "Player Spawnpoint" ), Category( "Player" ), Icon( "place" )]
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class SpawnPointEntity : HammerEntityDefinition { }
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