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sbox-public/engine/Sandbox.Tools/MapEditor/HammerEntities/SpawnPoint.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

10 lines
417 B
C#

namespace Editor.MapEditor.EntityDefinitions;
/// <summary>
/// This entity defines the spawn point of the player in first person shooter gamemodes.
/// </summary>
[Library( "info_player_start" )]
[HammerEntity, EditorModel( "models/editor/spawnpoint.vmdl", "#e39c0d", FixedBounds = true )]
[Title( "Player Spawnpoint" ), Category( "Player" ), Icon( "place" )]
class SpawnPointEntity : HammerEntityDefinition { }