Files
sbox-public/engine/Sandbox.Tools/Scene/Session/GameEditorSession.cs
2026-07-13 12:58:00 +01:00

21 lines
415 B
C#

namespace Editor;
public class GameEditorSession : SceneEditorSession
{
public SceneEditorSession Parent { get; init; }
public override bool IsPlaying => true;
public GameEditorSession( SceneEditorSession parent, Scene scene ) : base( scene )
{
Parent = parent;
}
public override void StopPlaying() => Parent.StopPlaying();
public override void FrameTo( in BBox box )
{
Parent.FrameTo( box );
}
}