Files
sbox-public/engine/Tests/Sandbox.Test.Integration/Engine/Audio.cs
Garry Newman d95169d8fa Unit Test Cleanup (#5064)
* Move all unit tests to Engine/Tests
* Fix Margin.EdgeSubtract
* Fix Capsule.Contains
* EnvironmentVariables.Remove if it's null
* Fixed ray trace never returning startedsolid
* Fix HistoryList.Navigate on empty list
* Fix GameObject.WorldPosition accepting NaNs
* Fix flex: initial expanding to the wrong grow/shrink
* Translation.TryConvert shouldn't throw on invalid enum strings
* Skip sound file tests on machines with no audio device
2026-06-12 13:23:50 +01:00

69 lines
1.4 KiB
C#

using Sandbox.Audio;
namespace EngineTests;
[TestClass]
public class AudioTest
{
[TestMethod]
public void Silence()
{
using var buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreNotEqual( 0, buffer.LevelMax );
buffer.Silence();
Assert.AreEqual( 0, buffer.LevelMax );
}
[TestMethod]
public void LevelMax()
{
using var buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreEqual( buffer.LevelMax, buffer.Buffer.ToArray().Max() );
}
[TestMethod]
public void LevelAvg()
{
using var buffer = new MixBuffer();
buffer.RandomFill();
Assert.AreEqual( buffer.LevelAvg, buffer.Buffer.ToArray().Average(), 0.001f );
}
[TestMethod]
public void Copy()
{
using var buffer = new MixBuffer();
using var bufferTarget = new MixBuffer();
bufferTarget.Silence();
Assert.IsTrue( bufferTarget.LevelAvg == 0 );
buffer.RandomFill();
Assert.IsFalse( buffer.LevelAvg == 0 );
bufferTarget.CopyFrom( buffer );
Assert.AreEqual( buffer.LevelAvg, bufferTarget.LevelAvg, 0.001f );
}
[TestMethod]
public void MixFrom()
{
using var buffer = new MixBuffer();
using var bufferTarget = new MixBuffer();
bufferTarget.Silence();
Assert.IsTrue( bufferTarget.LevelAvg == 0 );
buffer.RandomFill();
Assert.IsFalse( buffer.LevelAvg == 0 );
bufferTarget.MixFrom( buffer, 0.5f );
Assert.AreEqual( buffer.LevelAvg * 0.5f, bufferTarget.LevelAvg, 0.001f );
}
}