Logo
Explore Help
Register Sign In
mirror/sbox-public
1
0
Fork 0
You've already forked sbox-public
mirror of https://github.com/Facepunch/sbox-public.git synced 2026-02-08 05:30:59 -05:00
Code Issues Packages Projects Releases Wiki Activity
Files
ba68a303579db30bf73f2edc9005ca4fe9ecffcc
sbox-public/engine/Sandbox.Engine/Systems/Networking
History
sboxbot 4896eece62 Restrict client object destroying option (Networking) (#3816)
2026-01-19 15:35:13 +00:00
..
Messages
BinarySerializable (#3725)
2026-01-15 05:57:30 -08:00
PlayerInfo
Restrict client object destroying option (Networking) (#3816)
2026-01-19 15:35:13 +00:00
System
Restrict client object destroying option (Networking) (#3816)
2026-01-19 15:35:13 +00:00
Tables
LargeNetworkFiles: Check RequestFile exists before reading it, fixing crash
2026-01-06 09:38:09 +00:00
Transports
Only delay FakeLagProcess if no packets were handled (#3455)
2025-11-27 12:46:11 +00:00
Networking.cs
Fix delayed heartbeat and host stats sending every frame (#3500)
2025-11-30 16:29:15 +00:00
Networking.Debug.cs
Open source release
2025-11-24 09:05:18 +00:00
Networking.LobbyQuery.cs
Handle QueryServers cancellation without throwing (#3505)
2025-11-30 18:29:15 +00:00
Networking.Thread.cs
Open source release
2025-11-24 09:05:18 +00:00
UserCommand.cs
Connection Input / User Commands (#3446)
2025-12-01 14:55:57 +00:00
UserPermission.cs
Open source release
2025-11-24 09:05:18 +00:00
WebSocket.cs
Open source release
2025-11-24 09:05:18 +00:00
Powered by Gitea Version: 1.26.0+dev-152-g4c51acb26b Page: 45ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API