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mirror of https://github.com/Facepunch/sbox-public.git synced 2026-08-03 09:18:43 -04:00
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ca04cc908ec6aafffc2e6831129cecb6e17c1b18
sbox-public/engine/Sandbox.Engine/Scene/Components/Mesh
History
bakscratch fe7b9c3e53 Inset Tool (#4865)
https://files.facepunch.com/louie/1b1911b1/sbox-dev_44jlVjhbpe.mp4
2026-06-16 11:28:58 +01:00
..
Cable
Make Editable Mesh inside undo scope (#4528)
2026-04-14 17:37:56 +01:00
HalfEdgeMesh
fix vertex colors lost during mesh topology operations (#4827)
2026-05-12 15:04:33 +01:00
MeshComponent.cs
mesh components automatically add world tag (#4577)
2026-04-21 10:08:24 +01:00
PolygonMesh.Bevel.cs
Open source release
2025-11-24 09:05:18 +00:00
PolygonMesh.Boolean.cs
Boolean Tool
2026-05-06 18:38:56 +01:00
PolygonMesh.Clip.cs
Clipping tool (#3668)
2025-12-27 11:05:06 +00:00
PolygonMesh.cs
fix vertex colors lost during mesh topology operations (#4827)
2026-05-12 15:04:33 +01:00
PolygonMesh.EdgeSpan.cs
Open source release
2025-11-24 09:05:18 +00:00
PolygonMesh.Inset.cs
Inset Tool (#4865)
2026-06-16 11:28:58 +01:00
PolygonMesh.Serialize.cs
Remove all world-space properties from PolygonMesh serialization (#4501)
2026-04-09 13:52:14 +02:00
PolygonMesh.Subdivision.cs
Open source release
2025-11-24 09:05:18 +00:00
PolygonMesh.UV.cs
PolygonMesh.Rebuild optimizations (#4691)
2026-05-01 09:38:25 +01:00
VertexKDTree.cs
Mapping tool thicken faces (#3681)
2026-01-05 12:44:32 +00:00
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