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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
24 lines
260 B
C#
24 lines
260 B
C#
using Sandbox;
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public partial class TestStackOverflow
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{
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public static void RecurseForever()
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{
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RecurseForever();
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// this is line 9
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}
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public static void RecurseForeverInline()
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{
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System.Action f = null;
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f = () =>
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{
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f();
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};
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f();
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}
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}
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